I believe I encountered the same bug a while ago while working 3D space ship map. The yaw wouldn't update for small changes in yaw but it wasn't that big of a deal for me. Perhaps it was designed that way because getting a players yaw causes network traffic for all players and if a player moved their mouse/yaw like crazy you could have over 360 or more event to deal with in a second.
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@Enexy: Go
I believe I encountered the same bug a while ago while working 3D space ship map. The yaw wouldn't update for small changes in yaw but it wasn't that big of a deal for me. Perhaps it was designed that way because getting a players yaw causes network traffic for all players and if a player moved their mouse/yaw like crazy you could have over 360 or more event to deal with in a second.