if your testing an effect with triggers its actually more complicated then just learning how to make an ability do an effect with pure data editor.
The trigger effect action doesnt make much sense untill you how abilities do an effect.
From the sound of it you want a missile of some kind to shoot out form your hero with out even specifying a target.
Effect (type instant)
these effects dont require targets..... they just do something to make something shoot forward requires some of the more complicated parts of the data edtior.... check out some of the "fireball" topics through the search. theres a bunch of them and even sample maps people have linked up.
Hope that helps.
ok well if you set the effect not to have a target... then if your sending it a target in the trigger action it may not work.
Up above you said you didnt want a target for it.
@Dustin374: Go
if your testing an effect with triggers its actually more complicated then just learning how to make an ability do an effect with pure data editor.
The trigger effect action doesnt make much sense untill you how abilities do an effect.
From the sound of it you want a missile of some kind to shoot out form your hero with out even specifying a target.
these effects dont require targets..... they just do something to make something shoot forward requires some of the more complicated parts of the data edtior.... check out some of the "fireball" topics through the search. theres a bunch of them and even sample maps people have linked up. Hope that helps.
Why are you using triggers ..... ?
If your using triggers to activate the effect I may be related to the actual action and the caster/target your forcing to use the effect.
Well a point is a target......
Effects either target units or points....
You can set it to
theres more in there but these are the unit/point stuffs.
what is the value on your target ?
Go look at prozaic muze's Missile tutorial.... its helpfull
its The target field on the effect..... prolly set to be a unit...
You want Target Unit/Point