Some regions are small, some are huge... the speed is around 75-100, they are projectiles. What i've noticed is the unit/projectiles dont seem to trigger if fired from a certain distance... but if they are not fired in that "dead zone" they trigger...
I did do that and it triggered. The thing is i dont understand how unit speed prevents this all mighty editor from detecting when the unit enters a region?
Is it possible to have a unit be to fast to be detected by the unit enters region trigger? Because thats what seems to be happening in my tests... anyway to fix this?
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Some regions are small, some are huge... the speed is around 75-100, they are projectiles. What i've noticed is the unit/projectiles dont seem to trigger if fired from a certain distance... but if they are not fired in that "dead zone" they trigger...
What flag would that be? And how would that explain if when i slow the unit down it triggers....
I did do that and it triggered. The thing is i dont understand how unit speed prevents this all mighty editor from detecting when the unit enters a region?
Is it possible to have a unit be to fast to be detected by the unit enters region trigger? Because thats what seems to be happening in my tests... anyway to fix this?