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@Feldeat: Go
Its not possible to dynamically alter terrain on run-time. However you can use pathing blocker (unit), doodads and move them around using trigger (mineral and gas are unit also). For an example of random generator, check this
http://www.sc2mapster.com/maps/helrals-random-dungeon-map/
@Feldeat: Go
Its not possible to dynamically alter terrain on run-time. However you can use pathing blocker (unit), doodads and move them around using trigger (mineral and gas are unit also). For an example of random generator, check this
http://www.sc2mapster.com/maps/helrals-random-dungeon-map/