There is still the problem when i go to: order unit to use ability to a target point or any other versions of ability i cant find my "rocket1" ability in the list. Its not there!
You did not define a Default Button for the ability, thats why it doesn't appear in the list. Create a new button, select your ability, go to the Commands+ field, select Execute, look for the Default Button dropdown, select your newly created button, and you should be able to select your ability in the trigger.
Also, you want your caster to cast the ability on the targetpoint not on the position of himself; you might want to change that.
Quote:
When i start the effekt at the point of my unit, the shoot works fine, but i cant aim it then. It just fire straight downward then.
You start the effect from a player at the caster. What you want to do is starting the effect from the caster to the target point. Use the Create Effect At Point (From Unit) function instead; set the Caster to your Player Unit and the Point to your targetpoint.
Both of the methods should work properly. However, executing the effect would always succeed, as long as the caster is a valid unit, while issuing the ability order would not be casted, if the caster is stunned or something; also it might interfere with other unit orders. You can try out, which one works the best for you.
Such obscene language ;)
Your initial effect probably has a positive y-offset, a negative offset is forward, while a positive offset is backwards.
Execute the effect instead of ordering the ability, or set the Arc for the ability to 360.
You did not define a Default Button for the ability, thats why it doesn't appear in the list. Create a new button, select your ability, go to the Commands+ field, select Execute, look for the Default Button dropdown, select your newly created button, and you should be able to select your ability in the trigger.
Also, you want your caster to cast the ability on the targetpoint not on the position of himself; you might want to change that.
You start the effect from a player at the caster. What you want to do is starting the effect from the caster to the target point. Use the Create Effect At Point (From Unit) function instead; set the Caster to your Player Unit and the Point to your targetpoint.
Both of the methods should work properly. However, executing the effect would always succeed, as long as the caster is a valid unit, while issuing the ability order would not be casted, if the caster is stunned or something; also it might interfere with other unit orders. You can try out, which one works the best for you.