I am currently building my AI project in Notepad++. It currently exists of 893.556 bytes of .galaxy files.
Notepad++ works fine for syntax highlighting and auto-completion, but what I am really missing is debugging functionality.
When I make a typo somewhere, the game simply refuses to run and I have to dig through my most recent changes to find the mistake.
I am unable to develop this project in the editor, because the editor does not recognize the "include" statement so functions declared in other files are not known to him, generating tons of compile errors.
If you could provide with a program that has similar features to Notepad++ and includes a galaxy preprocessor so it can tell where I made an error in the script, I will love you till the end of time.
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I am currently building my AI project in Notepad++. It currently exists of 893.556 bytes of .galaxy files.
Notepad++ works fine for syntax highlighting and auto-completion, but what I am really missing is debugging functionality.
When I make a typo somewhere, the game simply refuses to run and I have to dig through my most recent changes to find the mistake.
I am unable to develop this project in the editor, because the editor does not recognize the "include" statement so functions declared in other files are not known to him, generating tons of compile errors.
If you could provide with a program that has similar features to Notepad++ and includes a galaxy preprocessor so it can tell where I made an error in the script, I will love you till the end of time.