If you import any .galaxy script in the Editor (should be in a TriggerLibs dir), it should overwrite the default script from the game. This works fine for me. You can start with only one script file to start with and see if it works.
Extract the MeleeAI.galaxy file from the MPQ archives and place it somewhere on your hard drive in a TriggerLibs dir. Open the import manager in the Editor and set the import dir to where the TriggerLibs dir is located. When you select the script file to import you can see it is placed in the internal TriggerLibs dir as well.
This should change absolutely nothing, but also produce 0 errors. Once you have managed that, you can add more script files and start making minor modifications.
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If you import any .galaxy script in the Editor (should be in a TriggerLibs dir), it should overwrite the default script from the game. This works fine for me. You can start with only one script file to start with and see if it works.
Extract the MeleeAI.galaxy file from the MPQ archives and place it somewhere on your hard drive in a TriggerLibs dir. Open the import manager in the Editor and set the import dir to where the TriggerLibs dir is located. When you select the script file to import you can see it is placed in the internal TriggerLibs dir as well.
This should change absolutely nothing, but also produce 0 errors. Once you have managed that, you can add more script files and start making minor modifications.