The room: are the walls supposed to be "walls in a spaceship" or room walls built by cliffs? Personally I would try to color all the walls with the same color and skip the blue shield pieces + mixing different types of wall (dark ones and light ones). Instead I would make some buildings "black/orange" and others "golden protoss" I like the contrast with the floor, its really nice for the eye. With the dark wall-pieces I would probably choose a darker floor theme, and keep the golden floor with the protoss.
The bridge: I would move the glowing line to the edges, it interferes a little with unit movement.
Playing around with light-regions early can make wonders to textures!
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The room: are the walls supposed to be "walls in a spaceship" or room walls built by cliffs? Personally I would try to color all the walls with the same color and skip the blue shield pieces + mixing different types of wall (dark ones and light ones). Instead I would make some buildings "black/orange" and others "golden protoss" I like the contrast with the floor, its really nice for the eye. With the dark wall-pieces I would probably choose a darker floor theme, and keep the golden floor with the protoss.
The bridge: I would move the glowing line to the edges, it interferes a little with unit movement.
Playing around with light-regions early can make wonders to textures!