has any body thought of making a custom ui that interacts with the custom buildings.... like for an rpg.... you can have a beacon in front of the door that the unit has to stand on to activate the interface... then a custom shop (full screem) screen pops up with options in which you can buy supplies etc... I am thinking of doing this... with a com pick of the merchant....a pic and title of the shop and a menu with pictures of items you could buy... robs guns you can buy weapons and ammo.... at a bj's clam shack restaurant you can buy food items that can up your life... doc upgrades your armor and tech etc...
has any body thought of making a custom ui that interacts with the custom buildings.... like for an rpg.... you can have a beacon in front of the door that the unit has to stand on to activate the interface... then a custom shop (full screem) screen pops up with options in which you can buy supplies etc... I am thinking of doing this... with a com pick of the merchant....a pic and title of the shop and a menu with pictures of items you could buy... robs guns you can buy weapons and ammo.... at a bj's clam shack restaurant you can buy food items that can up your life... doc upgrades your armor and tech etc...
@replaywarrior: Go
bj's clam shack
@replaywarrior: Go
what doodad did you use to line the building edges