Mozared, in your FAQ about fog of war, I would add that the setting "Black mask (reduced radius)", like "Black mask", gives the map a solid mask that players must venture through to have that area revealed, but also hides areas of the map on a higher cliff level than the one that a players ground forces explore (with the "black mask" setting, though unexplored areas of the map are hidden, ground forces can still see a small grey-masked area outside of their view radius, which ignores cliff levels).
This setting is used commonly on cave maps.
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I do terrain stuff.
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And in a Starcraft haiku,
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That's all I can do!
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Mozared, in your FAQ about fog of war, I would add that the setting "Black mask (reduced radius)", like "Black mask", gives the map a solid mask that players must venture through to have that area revealed, but also hides areas of the map on a higher cliff level than the one that a players ground forces explore (with the "black mask" setting, though unexplored areas of the map are hidden, ground forces can still see a small grey-masked area outside of their view radius, which ignores cliff levels).
This setting is used commonly on cave maps.