I doubt you could. I think the actor events happen in-game not in the terrain editor. So actor creation would be in-game actor creation, and so the actor doesnt get tinted until you create the unit and actor in game. Only way I see is to edit the model with a model editor and tint it there then import the model?
I doubt you could. I think the actor events happen in-game not in the terrain editor. So actor creation would be in-game actor creation, and so the actor doesnt get tinted until you create the unit and actor in game. Only way I see is to edit the model with a model editor and tint it there then import the model?