For underground monsters, try experimenting with the hostile creeps found in the HotS evolution missions. Things like the one that splits upon death (Mito-scarab, I think). Those would be ideal, as to not segregate an entire race (most likely Zerg) as 'cave dwellers'.
Rollback Post to RevisionRollBack
I do terrain stuff.
...
And in a Starcraft haiku,
...
That's all I can do!
I guess Tel's right, considering I actually thought that area was outside, based on the screenies.
I would see If you could make it work without trees, as that would make it slightly more realistic (at least I think that's more realistic), and maybe you could experiment with rocks (arches, towers) above the oasis, in front of the players vision, which could possibly make it seem more enclosed. Perhaps turn some rock tower doodads upside down, and make them into stalactites, trying to get the base high enough to be out of view.
Overall it's a good start, but could use some general additions like small rocks, more vines, and even some Zerus water plants in the water.
Edit: Also, you could possibly add some 'oasis patches' along the paths leading up to the oasis, to make the transition to it look a little better. By this I mean throwing some grass and sand patches here and there, slowly getting denser and denser until you enter the oasis.
@njordys: Go
For underground monsters, try experimenting with the hostile creeps found in the HotS evolution missions. Things like the one that splits upon death (Mito-scarab, I think). Those would be ideal, as to not segregate an entire race (most likely Zerg) as 'cave dwellers'.
@Telthalion: Go
I guess Tel's right, considering I actually thought that area was outside, based on the screenies.
I would see If you could make it work without trees, as that would make it slightly more realistic (at least I think that's more realistic), and maybe you could experiment with rocks (arches, towers) above the oasis, in front of the players vision, which could possibly make it seem more enclosed. Perhaps turn some rock tower doodads upside down, and make them into stalactites, trying to get the base high enough to be out of view.
Overall it's a good start, but could use some general additions like small rocks, more vines, and even some Zerus water plants in the water.
Edit: Also, you could possibly add some 'oasis patches' along the paths leading up to the oasis, to make the transition to it look a little better. By this I mean throwing some grass and sand patches here and there, slowly getting denser and denser until you enter the oasis.