I think that a lot more textures and quality is added to the map in-game. So I was fiddling around with the triggers for my terrain showcase, and I found two little tips to make the map easily viewable ingame.
Go to the map initialization trigger and delete the 'set default melee options for all players' action it will remove the instant victory screen.
Then make a region that covers the whole map, and make a new action that says 'Visibility- Reveal [Region] for [Player 1] for [9999999999] seconds and [Do Not] check cliff level' This will reveal the entire map.
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I think that a lot more textures and quality is added to the map in-game. So I was fiddling around with the triggers for my terrain showcase, and I found two little tips to make the map easily viewable ingame.