also concerning the path leading to the bridge, SockWizard is right, looks a little off, but one thing that could counter that, is adding kinda lul in the path. like leave it how it is, but in the area that would naturally be the 'walk off here' for the bridge you could add a little dirt area with a bench or something, which would make the path leading into a T intersection at the foot of the bridge.
many ways to do things, and your on the right track!
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thats really good!
lighting, set the mood =)
also concerning the path leading to the bridge, SockWizard is right, looks a little off, but one thing that could counter that, is adding kinda lul in the path. like leave it how it is, but in the area that would naturally be the 'walk off here' for the bridge you could add a little dirt area with a bench or something, which would make the path leading into a T intersection at the foot of the bridge.
many ways to do things, and your on the right track!