I am sorry to intrude without having anything to show.
Chewable Prozac,
may I ask you how did you achieve this feeling of mists in the areas where the ground is lower?
sorry for the late response, but i made that fog via triggers, in the environment category. I believe you could also accomplish it by making the map's base height fairly low when creating it, but that wouldn't work for my purposes because the water level would be higher than I wanted.
sorry for the late response, but i made that fog via triggers, in the environment category. I believe you could also accomplish it by making the map's base height fairly low when creating it, but that wouldn't work for my purposes because the water level would be higher than I wanted.
@ Saltygrapes, amazing stuff dude. the amount of control you exert in fine-tuning those mountains must be excruciating.
my own stuff is a lot more conventional and blizzard-style, but this thread is definitely making me think in new ways. some examples:
http://static.sc2mapster.com/content/images/21/312/SC2_2010-05-25_22-29-23-71.jpg
http://static.sc2mapster.com/content/images/21/305/SC2_2010-05-25_22-06-21-40.jpg
http://static.sc2mapster.com/content/images/21/315/SC2Editor_2010-05-26_10-15-56-88.jpg
http://static.sc2mapster.com/content/images/21/314/SC2Editor_2010-05-26_10-15-28-17.jpg