I worked with the wc3 editor before as well, i could do anythign with it (except jass because i didnt learn it)
Since the project would be really big and needs lots of weapons/skills etc we need someone with more than just a few hours of time
Hi there, i am the leader of cardcraft sc and we are looking for an intermediate or if possible advanced object editor, who can make needed skills and weapons, at the moment just a few are needed, but the amount will increase shortly.
Heres a short video that you know what cardcraft is about
it got a stop the last week since i wanted to work with the object editor but it takes too much time doing triggering and object editor as 1 person for such a big project.
I tried myself but i cant convince myself to do another of them, they are very complex for me, the other teammates are oriented on arts, so they have no idea about it.
At the moment something is needed like:
-Aoe attack with temporary immobilization effect (as weapon effect) -passive injection ability for a queen, so that she injects a random allied unit giving attackspeed,movementspeed and that it gets more damage from incoming attacks. -bounce attack, with dealing less damage every bounce -cleave all un it infront get the damage -taunt -aura small biological units deal 20% less damage -if possible all units in range become commandable, when they get outside range they become uncommandable (if not it has to be solved with triggers) -eggs hatching after x seconds to broodlings
so most skills arent complicated…
icons/specific button explanations are not needed since they are not visible all skills have to be passive (behaviours)
I worked with the wc3 editor before as well, i could do anythign with it (except jass because i didnt learn it) Since the project would be really big and needs lots of weapons/skills etc we need someone with more than just a few hours of time
It will be a lot of work, so i hope someone really advanced or someone with lots of time wants to join
Hi there, i am the leader of cardcraft sc and we are looking for an intermediate or if possible advanced object editor, who can make needed skills and weapons, at the moment just a few are needed, but the amount will increase shortly.
Heres a short video that you know what cardcraft is about
it got a stop the last week since i wanted to work with the object editor but it takes too much time doing triggering and object editor as 1 person for such a big project.
I tried myself but i cant convince myself to do another of them, they are very complex for me, the other teammates are oriented on arts, so they have no idea about it.
At the moment something is needed like:
-Aoe attack with temporary immobilization effect (as weapon effect)
-passive injection ability for a queen, so that she injects a random allied unit giving attackspeed,movementspeed and that it gets more damage from incoming attacks.
-bounce attack, with dealing less damage every bounce
-cleave all un it infront get the damage
-taunt
-aura small biological units deal 20% less damage
-if possible all units in range become commandable, when they get outside range they become uncommandable (if not it has to be solved with triggers)
-eggs hatching after x seconds to broodlings
so most skills arent complicated…
icons/specific button explanations are not needed since they are not visible
all skills have to be passive (behaviours)