Did kuulgryphun3 ask cowicula if he could do it? Did the creators of ice, jungle and island trolls ask cowicula? No. Did the creator of the actual game Stranded ask cowicula? No.
Did anyone ask the original creator of tower defense if they could recreate it? No.
I consider Wilderness Survival to be a genre. I'm not here to recreate their game. I'm here to create my own.
Wilderness Survival is not a copyright production. As such, I'm doing nothing wrong at all.
I, myself, have a lot of respect for those authors as well, and I'm honoring them by recreating it. I doubt any of them would mind, especially when kuulgryphun3's and cowicula's map have both actually been stolen and edited in the past to the point where the original author was forgotten without credit.
Rollback Post to RevisionRollBack
Starcraft2 mapping is an art. It is inspired by the soul and crafted from within and brought out, but not all artists have the skills to create it, which is why I need data/trigger editors. Come find me if you want to be part of something great.
We have filled the trigger editor position, and we are mostly in need of an item person, who in fact will get paid more ($25 for completing all the items and +$15 if the map itself is complete [$40 total]).
Rollback Post to RevisionRollBack
Starcraft2 mapping is an art. It is inspired by the soul and crafted from within and brought out, but not all artists have the skills to create it, which is why I need data/trigger editors. Come find me if you want to be part of something great.
I appreciate all the advice on this whole situation, but I've held a team together before without the use of money. It just so happens I feel it to be the right thing to do for someone who gave their time and effort towards a project. I was hoping it would be enough incentive to actually finish a project. That is all.
The extra $10 bucks for finishing the project is meant to provide more incentive to try your best. (is now 15)
I do agree I could be more aggressive with my search for mappers, but I feel as though I may ask the wrong person to help and then be stuck with someone that isn't who I wanted on my team. And then in the position to fire someone who really could be a good mapper or a good person. And that isn't something I prefer to do. I'd rather get to know a person through discussing the application map.
I'm going to update the main post.
As far as the items go, yes, it would require work with abilities, models, and general data stuff associated with items. The job consists of doing everything necessary to have a pickup-able item able to be carried in an inventory and used. I do note this is a tad more work than the other positions, which is why I'm paying an extra $10 for it.
Starcraft2 mapping is an art. It is inspired by the soul and crafted from within and brought out, but not all artists have the skills to create it, which is why I need data/trigger editors. Come find me if you want to be part of something great.
I'm offering money to something that is usually free. Mappers should enjoy what they do. If they don't, they shouldn't be doing it. I'm basically paying people to have the joy they usually get out of mapping.
It's also 20 bucks basically, 10 for the work, 10 more if the project is completed. And that's if you only do 1 of the assignments.
However, despite all this, I'm willing to negotiate.
Rollback Post to RevisionRollBack
Starcraft2 mapping is an art. It is inspired by the soul and crafted from within and brought out, but not all artists have the skills to create it, which is why I need data/trigger editors. Come find me if you want to be part of something great.
Update: The Trigger Editor position has been filled!
Update: The Item Editor position has been filled!
Magic.Inc has taken a break from map creation, due to in-activities, but is looking to regroup, and design some more.
We are looking for dedication and skill above all else.
This is a paid deal. I repeat, I will pay you to help me.
(if and only if you are able to complete the assigned tasks with precision).
Mappers should already enjoy what they do, but I am offering a small pay to help convince people to stick around and finish some projects.
The project
This project is in planning stages, I'm looking to put together a team before the game begins development.
Wilderness Survival, featuring a player vs player mode and player vs wilderness mode.
Idea's and suggestions from the team are carefully evaluated and considered, but I don't want to get your hopes up.
This map will be similar to Kullgryphuun3's Wilderness survival, cowicula's Wilderness survival, and the troll tribes created for warcraft 3. It will utilize a build functionality similar to that of Kulgryphuun3's map, placing items in an inventory in a certain order and then clicking on a "make" ability.
Certain elements will be adopted from cowicula's wilderness survival and I plan to have the same sort of feel to it including multiple forms of shelter to make it "easier" to obtain for the earlier stages of the game.
The player vs Player mode will be a lot like Kulgryphuun3's, where players will be able to kill each other very early on, assuming it's a good player vs a novice player, but has the potential to go on for a long time if it's 2 players of equal skill.
Strategy is the focus for this project. Players will have to consider whether to attack earlier on or wait and build stronger weapons that take more time. Players can either use basic materials to kill each other (sticks and rocks), tech up to spears and bows and light armor, or tech even further to guns and explosives. This should give the game a nice array of strategy.
In Player vs Nature mode, players will have a rougher time with survival than in player vs player mode, and it becomes a team of survivors against the odds.
Who I'm looking for (assignments / Roles)
Item Editor * Someone capable of creating pre-designed items to the desired specifications (there are a lot of them)
The person who does the items will also receive an additional $10, since the work load is bigger.
Data/Unit Editor
Someone capable of creating pre-designed units/buildings to the desired specifications along with a few misc data editing tasks
UI Editor
Someone capable of creating a simple UI for items (so we don't have tiny squares for inventory) AND implementing it
Trigger Editor * Someone capable of creating the scripts required to run the game including mode selection, item/UI interaction and item creation
NOTE - These assignments will be discussed in greater detail at a later date.
NOTE - If the UI is able to be created without custom art, that is fine, as long as it looks clean, neat, and is able to do the desired function).
I also allow some freedoms with your work, but I do expect it to be within certain guidelines.
More about the Job
Again, this is a paid project. I am offering $15 to anyone able to complete 1 of the top 4 assignments. If you are interested in doing more than 1 of the 4 assignments, you can, and you will get paid $15 for each completed assignment.
The person who does the items will also receive an additional $10, since the work load is bigger.
Pay will be granted when the assignment is complete, this is non-negotiable. An additional $15 will be granted to each individual if the map is considered finished by my specifications.
An additional $20 will be awarded for more advanced work after the project is released if you choose to stick around. (I shouldn't need all 4 people after release though).
NOTE - This is potentially $30 bucks to 3 people ($40 for the item guy) or $60 to 1 person ($70 for the item guy) or $130 for someone that basically did all of it. (the $20 wasn't included in this equation)
NOTE - The pay is somewhat negotiable, I just really want to be able to churn out some of my ideas.
With the battle.net marketplace running, it is also possible to receive additional payments (assuming the game is popular, and remains popular, each person helping will receive an equal share (including me)).
About the organization
We're fairly laid back, but want roll out completed, fine tuned maps. This is not easily done. A lot of mapping teams die out or never finish their projects. This is where this organization strives. We work towards a finished project and don't give up.
Past projects have been halted, as people have become busy with school and work, which is why I've decided to pay people who help with these maps. I know what makes a game a good game, but I don't always have the know how to create it alone. This is why I need a team, to help do the things I cannot do alone.
I believe mapping is an art form that is run by programmers who don't actually know what makes games good. I strive to push creativity into map creation, but I need programmers to help with the technicals.
I strive for an active team, capable of doing the desired work in a respectable time frame. I expect everyone to give their input on the design and talk about it as a team.
Meetings
To ensure work gets done, I like to hold some sort of meeting on skype or on battle.net. I want to hold these every Sunday, but the time/day is negotiable. These meetings will just be to check in and see how the project is progressing and discuss how to fix issues or ponder new ideas.
This is a team that allows for personal creativity, however, has guidelines for development. These meetings are to come up with a consensus and know where the project is going.
The meeting itself is mandatory.
If you're interested, send me a post or a PM with an attached map with the specifications below:
Applying For Item EditorCreate a pickup-able item that looks like a rock, grants +1 damage when picked up (-1 when dropped), and can be thrown at another unit for 5 damage and a .5 second stun.
Applying For Data/Unit Editor
Create a civilian unit with 3 additional stats (that can be viewed from the bottom of the screen, where it has the HP and armor and stuff).
Label these 3 stats Energy, Warmth, and Thirst
Create 2 abilities, 1 increases the stat of energy when clicked, 1 decreases the stat of energy when clicked
Create 1 "fire" building that slowly dies over time and provides a "heat" aura (aka buff) to all nearby units that increases the civilian unit's warmth stat.
Applying For UI Editor
Create a map with a custom UI for inventory (can be just a couple squares for inventory above the command card (where warp in usually is if you play protoss).
Again, if this can be achieved without custom art, aka with an ability similar to warp-in, that may be desired for a smoother gameplay.
Applying For Trigger Editor * Create a map with a set of triggers that creates a dialogue box that selects game mode. The players should have 2 options, 1 for Player vs Player, and 1 for Player vs Nature. * Create a system that randomly stores a marine, zergling, zealot, stalker and roach in an array of 5 unit types, then spawns 10 units of the unit in slot 1, 5 of the unit in slot 2, and 2 units of the unit in slot 3 at a random location on the map. (I plan on having this map use a similar system to spawn units and items at the start of the game).
NOTE - If you plan on applying to more than 1, please create the requirements for each assignment you're applying for on 1 map.
Work I'll be doing
Terrain work (Don't expect anything ridiculously complex, this map should be playable on slower computers).
Some data editing or triggers - Depends on how many people are working on the map.
Coordinating the team and making sure it holds together.
If you have any questions about the application, please send a pm or a reply!
If you'd like to see some of my past work, I can also create some videos highlighting some of my past maps.
Starcraft2 mapping is an art. It is inspired by the soul and crafted from within and brought out, but not all artists have the skills to create it, which is why I need data/trigger editors. Come find me if you want to be part of something great.
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Did kuulgryphun3 ask cowicula if he could do it? Did the creators of ice, jungle and island trolls ask cowicula? No. Did the creator of the actual game Stranded ask cowicula? No.
Did anyone ask the original creator of tower defense if they could recreate it? No.
I consider Wilderness Survival to be a genre. I'm not here to recreate their game. I'm here to create my own.
Wilderness Survival is not a copyright production. As such, I'm doing nothing wrong at all.
I, myself, have a lot of respect for those authors as well, and I'm honoring them by recreating it. I doubt any of them would mind, especially when kuulgryphun3's and cowicula's map have both actually been stolen and edited in the past to the point where the original author was forgotten without credit.
We have filled the trigger editor position, and we are mostly in need of an item person, who in fact will get paid more ($25 for completing all the items and +$15 if the map itself is complete [$40 total]).
I appreciate all the advice on this whole situation, but I've held a team together before without the use of money. It just so happens I feel it to be the right thing to do for someone who gave their time and effort towards a project. I was hoping it would be enough incentive to actually finish a project. That is all.
The extra $10 bucks for finishing the project is meant to provide more incentive to try your best. (is now 15)
I do agree I could be more aggressive with my search for mappers, but I feel as though I may ask the wrong person to help and then be stuck with someone that isn't who I wanted on my team. And then in the position to fire someone who really could be a good mapper or a good person. And that isn't something I prefer to do. I'd rather get to know a person through discussing the application map.
I'm going to update the main post.
As far as the items go, yes, it would require work with abilities, models, and general data stuff associated with items. The job consists of doing everything necessary to have a pickup-able item able to be carried in an inventory and used. I do note this is a tad more work than the other positions, which is why I'm paying an extra $10 for it.
@ScorpSCII: Go
I'm offering money to something that is usually free. Mappers should enjoy what they do. If they don't, they shouldn't be doing it. I'm basically paying people to have the joy they usually get out of mapping.
It's also 20 bucks basically, 10 for the work, 10 more if the project is completed. And that's if you only do 1 of the assignments.
However, despite all this, I'm willing to negotiate.
Update: The Trigger Editor position has been filled!
Update: The Item Editor position has been filled!
Magic.Inc has taken a break from map creation, due to in-activities, but is looking to regroup, and design some more.
We are looking for dedication and skill above all else.
This is a paid deal. I repeat, I will pay you to help me.
(if and only if you are able to complete the assigned tasks with precision).
Mappers should already enjoy what they do, but I am offering a small pay to help convince people to stick around and finish some projects.
The project
This project is in planning stages, I'm looking to put together a team before the game begins development.
Wilderness Survival, featuring a player vs player mode and player vs wilderness mode. Idea's and suggestions from the team are carefully evaluated and considered, but I don't want to get your hopes up.
Who I'm looking for (assignments / Roles)
Item Editor* Someone capable of creating pre-designed items to the desired specifications (there are a lot of them)Data/Unit Editor
UI Editor
Trigger Editor* Someone capable of creating the scripts required to run the game including mode selection, item/UI interaction and item creationNOTE - These assignments will be discussed in greater detail at a later date.
NOTE - If the UI is able to be created without custom art, that is fine, as long as it looks clean, neat, and is able to do the desired function).
I also allow some freedoms with your work, but I do expect it to be within certain guidelines.
More about the Job
Again, this is a paid project. I am offering $15 to anyone able to complete 1 of the top 4 assignments. If you are interested in doing more than 1 of the 4 assignments, you can, and you will get paid $15 for each completed assignment.
NOTE - This is potentially $30 bucks to 3 people ($40 for the item guy) or $60 to 1 person ($70 for the item guy) or $130 for someone that basically did all of it. (the $20 wasn't included in this equation)
NOTE - The pay is somewhat negotiable, I just really want to be able to churn out some of my ideas.
With the battle.net marketplace running, it is also possible to receive additional payments (assuming the game is popular, and remains popular, each person helping will receive an equal share (including me)).
About the organization
Meetings
To ensure work gets done, I like to hold some sort of meeting on skype or on battle.net. I want to hold these every Sunday, but the time/day is negotiable. These meetings will just be to check in and see how the project is progressing and discuss how to fix issues or ponder new ideas.
This is a team that allows for personal creativity, however, has guidelines for development. These meetings are to come up with a consensus and know where the project is going.
The meeting itself is mandatory.
If you're interested, send me a post or a PM with an attached map with the specifications below:
Applying For Item EditorCreate a pickup-able item that looks like a rock, grants +1 damage when picked up (-1 when dropped), and can be thrown at another unit for 5 damage and a .5 second stun.Applying For Data/Unit Editor
Applying For UI Editor
Applying For Trigger Editor* Create a map with a set of triggers that creates a dialogue box that selects game mode. The players should have 2 options, 1 for Player vs Player, and 1 for Player vs Nature.* Create a system that randomly stores a marine, zergling, zealot, stalker and roach in an array of 5 unit types, then spawns 10 units of the unit in slot 1, 5 of the unit in slot 2, and 2 units of the unit in slot 3 at a random location on the map.(I plan on having this map use a similar system to spawn units and items at the start of the game).NOTE - If you plan on applying to more than 1, please create the requirements for each assignment you're applying for on 1 map.
Work I'll be doing
If you have any questions about the application, please send a pm or a reply!
If you'd like to see some of my past work, I can also create some videos highlighting some of my past maps.