Dune: Evolution is an ambitious non-commercial project with professional approach, made by the [ADVENTURERS] team.
Sorry to have to say that (I think I'm not going to make friends today...), but I know a LOT of amateur teams claiming they have a "professional approach", and ending up with their project abandoned because they realize it's too much work. I don't wish the same for your project (I love Dune, even though I only have seen the movie, played the videogames, and never read the books), but I don't want you to believe (or make US believe) you're on the same level as professionals. You're only amateurs until you actually worked in the video games industry. Most amateurs don't even have a clue of where they're going and how the industry works (I heard soooo many people say they were able to do a game on their own, and in the end it was some awful thing without any sort of gameplay nor any interest... just because they didn't know creating a game requires to follow RULES). As for any kind of job, it may seem easy because it's fun, but not everybody is able to do it. I'm in the video games industry and I will never claim I could do a movie alone if I wanted to. Nor will I claim to be a programmer, or an artist. It's not my job and there are probably tons of things implied I never thought of.
Well, enough digression for now.
Anyway, I wish to see your project released one day. Really, I'd love to play it. But as SoulCarveRR said, most people here are already spending time on their own projects (mostly alone) so it will not be easy to get someone to help you... I'm on a project already, the next one is on its way, and I'm already planning the third. It seems you're already far more than enough in your team to do something really cool (we once made a complete Wii game with a team of 5 guys), so I hope you'll keep your interest in the SC2 Editor to actually learn how it works. There are plenty of topics here that will help, just don't give up if you ever feel like the task is too hard for you. It's not easy, but it's really worth it. Good luck!
Sorry to have to say that (I think I'm not going to make friends today...), but I know a LOT of amateur teams claiming they have a "professional approach", and ending up with their project abandoned because they realize it's too much work. I don't wish the same for your project (I love Dune, even though I only have seen the movie, played the videogames, and never read the books), but I don't want you to believe (or make US believe) you're on the same level as professionals. You're only amateurs until you actually worked in the video games industry. Most amateurs don't even have a clue of where they're going and how the industry works (I heard soooo many people say they were able to do a game on their own, and in the end it was some awful thing without any sort of gameplay nor any interest... just because they didn't know creating a game requires to follow RULES). As for any kind of job, it may seem easy because it's fun, but not everybody is able to do it. I'm in the video games industry and I will never claim I could do a movie alone if I wanted to. Nor will I claim to be a programmer, or an artist. It's not my job and there are probably tons of things implied I never thought of.
Well, enough digression for now.
Anyway, I wish to see your project released one day. Really, I'd love to play it. But as SoulCarveRR said, most people here are already spending time on their own projects (mostly alone) so it will not be easy to get someone to help you... I'm on a project already, the next one is on its way, and I'm already planning the third. It seems you're already far more than enough in your team to do something really cool (we once made a complete Wii game with a team of 5 guys), so I hope you'll keep your interest in the SC2 Editor to actually learn how it works. There are plenty of topics here that will help, just don't give up if you ever feel like the task is too hard for you. It's not easy, but it's really worth it. Good luck!