If you re-publish your map with the same name it will update the map for all players (so they cant play earlier versions). If you change the name then they can play different versions.
You could type in the blacklisted players as variables as often as you like, but then you need to republish the map everytime you do so...banks are saved in each players own computer.
I dont see any other way to do it...you have to do it manually if you want the blacklist to be inside the map
I think there should be a way to create blacklist. But there are some problems with it. If you make it saved as only one players computer, then they can remove themselves from the list. If you create in a way that saves all blacklisted players for all players, it would crate somewhat global player blacklist, but then there might be a way for other people to add non blacklisted players to the blacklist.
If you decide to create blacklist I would do it so that it saves every banned player for everyplayer in form of a code, so it would be hard to add innocent players to blacklist. (and im not sure how many names would the blacklist able to hold)
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@xJeliel: Go
If you re-publish your map with the same name it will update the map for all players (so they cant play earlier versions). If you change the name then they can play different versions.
You could type in the blacklisted players as variables as often as you like, but then you need to republish the map everytime you do so...banks are saved in each players own computer.
I dont see any other way to do it...you have to do it manually if you want the blacklist to be inside the map
I think there should be a way to create blacklist. But there are some problems with it. If you make it saved as only one players computer, then they can remove themselves from the list. If you create in a way that saves all blacklisted players for all players, it would crate somewhat global player blacklist, but then there might be a way for other people to add non blacklisted players to the blacklist.
If you decide to create blacklist I would do it so that it saves every banned player for everyplayer in form of a code, so it would be hard to add innocent players to blacklist. (and im not sure how many names would the blacklist able to hold)