i think overall it would probably be useless. maybe if you learn it as a side thing while in spare time is better. though it wont go on your resume really. you could create some nice stuff with your skills and during meetings or on resume or something different you can say you have created "this and that" or like this epic sc2 map thats super popular! but doubt it. :P
lol its hard to go for one choice. in my opinion its best to apply for any job you can get because experience counts >.< eg: im nearly finishing uni in australia and graduate programs are available and it will be hard for me to get because they are limited and even if i do get it. i probs wont be doing something "fun" eg ill probs be doing analysis of stuff or documents and report writing even though im in a IT course and apply for IT area in a company because there are quite a few programmers out there and probably game companies aren't looking for someone that doesn't know alot in making games.
i think its just a case as to apply for all jobs available.
learn as much you can in lots of areas of IT/gaming/OTHER stuff but probs best to learn this design stuff that you would be learning in your own time eg: trial and error learning.
just my thoughts >.<
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i think overall it would probably be useless. maybe if you learn it as a side thing while in spare time is better. though it wont go on your resume really. you could create some nice stuff with your skills and during meetings or on resume or something different you can say you have created "this and that" or like this epic sc2 map thats super popular! but doubt it. :P
what i see "level design" meaning is that your given a programming language and your told to make a game with multiple level designs
lol its hard to go for one choice. in my opinion its best to apply for any job you can get because experience counts >.< eg: im nearly finishing uni in australia and graduate programs are available and it will be hard for me to get because they are limited and even if i do get it. i probs wont be doing something "fun" eg ill probs be doing analysis of stuff or documents and report writing even though im in a IT course and apply for IT area in a company because there are quite a few programmers out there and probably game companies aren't looking for someone that doesn't know alot in making games.
i think its just a case as to apply for all jobs available.
learn as much you can in lots of areas of IT/gaming/OTHER stuff but probs best to learn this design stuff that you would be learning in your own time eg: trial and error learning.
just my thoughts >.<