I'm curious to know what will happen to recall then. And with Recall moved to nexus can we expect 'mass' Recall? And by that I mean Recall being used all the time.
Recall is still an ability of the Core. Also, it can only be used when not attached. The attached Core can only attack and unattach itself.
Nexus has no recall.
A Nexus needs to be the targeted by the Core to teleport to. The Core then teleports itself and units around it to the Nexus.
edit:
Also, Ghost has a problem with his uncloak button being on the same spot as the cloak button now. You can't tell a mixed group of cloaked/uncloaked units to cloak or uncloak... you would need to cloak them all and uncloak them all again which would waste 25 energy per initially uncloaked ghost.
The Banshee has still 2 separate spots for those buttons.
I guess that change in hots will be reverted to WoL, too.
Some stuff I noticed when testing the new units in HotS:
The mothership core is now as fast as:
- Overseer (unupgraded)
- Overlord (upgraded)
- Battlecruiser
- Thor
- Carrier
- High Templar
- Locust (offcreep)
Mutalisks are now faster than the Oracle.
- MS Core has the same range as Marines
- 2 Marines (no upgrades) kill the shield of the Core and do a tiny bit of damage versus the Core
- 3 Marines (no no upgrades) bring the Core down to approx 54 hp
- 4 Marines (no no upgrades) kill the Core with 1 full Marine and one with 21hp.
- Queens can outrange the Core by 2
- Core can kill 1 unmicroed Queen, with enough creep space it might be possible to kill the Core with only 1 queen (but the Core can fly away and recharge its shields and come again)
- Attached MS Core dies with Nexus
- 3 Mutalisks are required to kill the attached Core (if you attack it immediatly, if you fly around and give the Core 2 unnecessary shots, the Mutalisks will die)
- Purify (weapon of attached Core) can't be upgraded. It stays at 20.
- Vipers cannot abduct attached Cores
- Cores can make a moving shot (hit stop hotkey, then right click to move)
- HTs can feedback the Core while possibly receiving 1 hit
- The attached Core does not regenerate energy.
- Ghosts can EMP Core and Nexus (but they need to target more towards the middle of the Nexus)
- Units will acquire the Core when they are attacked by it instead of attacking the workers.
Recall is still an ability of the Core. Also, it can only be used when not attached. The attached Core can only attack and unattach itself.
Nexus has no recall.
A Nexus needs to be the targeted by the Core to teleport to. The Core then teleports itself and units around it to the Nexus.
edit:
Also, Ghost has a problem with his uncloak button being on the same spot as the cloak button now. You can't tell a mixed group of cloaked/uncloaked units to cloak or uncloak... you would need to cloak them all and uncloak them all again which would waste 25 energy per initially uncloaked ghost.
The Banshee has still 2 separate spots for those buttons.
I guess that change in hots will be reverted to WoL, too.
Some stuff I noticed when testing the new units in HotS:
The mothership core is now as fast as:
- Overseer (unupgraded)
- Overlord (upgraded)
- Battlecruiser
- Thor
- Carrier
- High Templar
- Locust (offcreep)
Mutalisks are now faster than the Oracle.
- MS Core has the same range as Marines
- 2 Marines (no upgrades) kill the shield of the Core and do a tiny bit of damage versus the Core
- 3 Marines (no no upgrades) bring the Core down to approx 54 hp
- 4 Marines (no no upgrades) kill the Core with 1 full Marine and one with 21hp.
- Queens can outrange the Core by 2
- Core can kill 1 unmicroed Queen, with enough creep space it might be possible to kill the Core with only 1 queen (but the Core can fly away and recharge its shields and come again)
- Attached MS Core dies with Nexus
- 3 Mutalisks are required to kill the attached Core (if you attack it immediatly, if you fly around and give the Core 2 unnecessary shots, the Mutalisks will die)
- Purify (weapon of attached Core) can't be upgraded. It stays at 20.
- Vipers cannot abduct attached Cores
- Cores can make a moving shot (hit stop hotkey, then right click to move)
- HTs can feedback the Core while possibly receiving 1 hit
- The attached Core does not regenerate energy.
- Ghosts can EMP Core and Nexus (but they need to target more towards the middle of the Nexus)
- Units will acquire the Core when they are attacked by it instead of attacking the workers.
I don't think you require hots to play it. I think it was in sixen's allstars faq which he fully made up himself because he did not include a source.