"No matter how much people complain, the regular player base is very happy with the popularity system."
I disagree with the myth that most regular players don't care about custom map content or that they are happy playing the same tug games over and over again. Many custom map players have simply stop playing custom maps because they are bored of playing the same maps over and over again. The only players that remain are the ones who like repetitive tug games or tower defences that took less than a week to make. If blizzard had a half decent way to let players play custom games then there would probably be 10x as many people playing custom games as there are now. Do you think DOTA would have been anywhere near as popular if it were the only WC3 game? No, because the fact that there were so many games for WC3 attracted players to play WC3 custom games, which meant there were far more people playing custom games, some of which tried DOTA out and found that it was fun.
I seriously doubt any maps, even the ones at the top of the list, benefit from the popularity system. Sure the maps of the top have a larger share of games played under the popularity system then they would otherwise. But at the same time those maps have a share of a much smaller player base because people like variety and don't want to play 5 minute tug games all the time.
"The popularity system really is the worst fucking thing I have seen in any game, ever, in the history of gaming."
That is so true.
Rollback Post to RevisionRollBack
To post a comment, please login or register a new account.
"No matter how much people complain, the regular player base is very happy with the popularity system."
I disagree with the myth that most regular players don't care about custom map content or that they are happy playing the same tug games over and over again. Many custom map players have simply stop playing custom maps because they are bored of playing the same maps over and over again. The only players that remain are the ones who like repetitive tug games or tower defences that took less than a week to make. If blizzard had a half decent way to let players play custom games then there would probably be 10x as many people playing custom games as there are now. Do you think DOTA would have been anywhere near as popular if it were the only WC3 game? No, because the fact that there were so many games for WC3 attracted players to play WC3 custom games, which meant there were far more people playing custom games, some of which tried DOTA out and found that it was fun.
I seriously doubt any maps, even the ones at the top of the list, benefit from the popularity system. Sure the maps of the top have a larger share of games played under the popularity system then they would otherwise. But at the same time those maps have a share of a much smaller player base because people like variety and don't want to play 5 minute tug games all the time.
"The popularity system really is the worst fucking thing I have seen in any game, ever, in the history of gaming."
That is so true.