Thanks for checking it out. I actually fixed the problems last night after playing with a friend. I had some weird player properties and mineral assignment bugs that I fixed and everything is working properly on my internal build. I'm currently at work and the fixed version should be up later this evening (6 hours from now) with custome day/night transitions included!
I'm actually having an issue with this and I think it might be on my side of things.
I've got a 1v1 melee map that I've been working on. Once we patch our files and load into actual gameplay, I get a victory screen which I can dismiss but the non-host player doesn't have a base. If he selects any item on the map, the game crashes for both of us.
I've tried loading the map as both regular melee and custom. I've checked the starting triggers and everything seems to be fine with starting the players with their melee resources and what not. Is there something I'm missing?
My map is actually up here on sc2mapster. just click on my name to find the project.
Thanks for any info!
- Doug
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@Lucead: Go
Thanks for checking it out. I actually fixed the problems last night after playing with a friend. I had some weird player properties and mineral assignment bugs that I fixed and everything is working properly on my internal build. I'm currently at work and the fixed version should be up later this evening (6 hours from now) with custome day/night transitions included!
Thanks again,
- Doug