So terrain is giving me some real trouble in the data editor. Basically two problems:
1. Missiles slow down at the edges of the cliff then fly off and lose height. Anyway to keep missile height constant and unaffected by cliffs? I'm using an offset to create the persistent.
2. Force effects can not push units off a cliff. Instead they hit an invisible wall. Any way to get around this?
Thanks everyone.
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@SouLCarveRR: Go
Yes. I raise the height and then drop it while applying a force effect. Validators to make sure I don't double the height, etc etc.
Hey everyone,
So terrain is giving me some real trouble in the data editor. Basically two problems:
1. Missiles slow down at the edges of the cliff then fly off and lose height. Anyway to keep missile height constant and unaffected by cliffs? I'm using an offset to create the persistent.
2. Force effects can not push units off a cliff. Instead they hit an invisible wall. Any way to get around this?
Thanks everyone.