One thing another map did (Templar Battles) was if you typed in -reduceview it manually reduced farclip. This allowed clip plane to be far by default, but reduced it so people on crappy computers could play too. It's not huge, I understand that there's just gonna be some maps I can't play :)
It's as if the camera cannot keep up to his movement and suddenly just stops trying and does not reacquire him. Furthermore, if I open my menu, it moves the camera closer to Isaac again. This means that if I open and close the menu enough, it will return to him and reacquire him.
Edit: I am running a pretty weak computer so it could be a framerate issue. I did play a map that allowed you to reduce farclip plane and that made it run much smoother.
One thing another map did (Templar Battles) was if you typed in -reduceview it manually reduced farclip. This allowed clip plane to be far by default, but reduced it so people on crappy computers could play too. It's not huge, I understand that there's just gonna be some maps I can't play :)
It's as if the camera cannot keep up to his movement and suddenly just stops trying and does not reacquire him. Furthermore, if I open my menu, it moves the camera closer to Isaac again. This means that if I open and close the menu enough, it will return to him and reacquire him.
Edit: I am running a pretty weak computer so it could be a framerate issue. I did play a map that allowed you to reduce farclip plane and that made it run much smoother.
I wasn't able to leave the first room without the camera losing where I was. (Multiple playthroughs) Looks pretty slick though.