I started making this map about 2 summers about now.. I pretty much got all of the "programming" done.
I just really need help getting the rest of the game finished. So far it mostly works for just 2 players. I need all of the triggers duplicated from 1 player, and then REmake so it works with player 3. Rinse and repeat until all 8 players are done.. It literally takes 2 hours to duplicate all of them for 1 more player. I've done soooo much work already, I really don't want to do this.. :(
All the triggers from warpgates, planet take overs, EVERYTHING.(There's about 50 planets, and I still need to add a few more once the beta launches. Also sectors after the beta launches.)
The game is basically like diplomacy. But in space... You'll understand once you see the map or if you've ever played diplo..
Once that's done there's really just a few more things to finish like the warp gates and the unit / upgrade market.
Once this is completed, it'll be ready to be launched into beta, and you can become well known! :D
I can't currently see your triggers, but it sounds an awful lot like your are not using any player variables/loops to allow for a single trigger to work for all 8 players. I can only think of a single place that you would need separate duplicate code, namely when working with banks, because the tooltip claims you are unable to use variables as input there for the bank name.
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Hey everyone,
I started making this map about 2 summers about now.. I pretty much got all of the "programming" done.
I just really need help getting the rest of the game finished. So far it mostly works for just 2 players. I need all of the triggers duplicated from 1 player, and then REmake so it works with player 3. Rinse and repeat until all 8 players are done.. It literally takes 2 hours to duplicate all of them for 1 more player. I've done soooo much work already, I really don't want to do this.. :( All the triggers from warpgates, planet take overs, EVERYTHING.(There's about 50 planets, and I still need to add a few more once the beta launches. Also sectors after the beta launches.)
The game is basically like diplomacy. But in space... You'll understand once you see the map or if you've ever played diplo..
Once that's done there's really just a few more things to finish like the warp gates and the unit / upgrade market.
Once this is completed, it'll be ready to be launched into beta, and you can become well known! :D
I can't currently see your triggers, but it sounds an awful lot like your are not using any player variables/loops to allow for a single trigger to work for all 8 players. I can only think of a single place that you would need separate duplicate code, namely when working with banks, because the tooltip claims you are unable to use variables as input there for the bank name.