After the events of the Brood War, Kerrigan sought to seize complete control over the Swarm. To do so, she needed to destroy the remaining Cerebrates who held sway over some of the Zerg. Using manipulative tactics, Kerrigan convinced two twin Cerebrates that she was not the threat, but rather their twin Cerebrate was. This is the story of the final days of those Cerebrates...
<u>Objective:</u>
Choose between commanding either the Infested Terrans, Infested Protoss, or the Elite Zerg. As the game progresses, you can purchase additional units to add into your squad. While your main objective is to kill the opposing Cerebrate, there is a vast battle happening. The players themselves will not be strong enough to take out the enemy Cerebrate on their own. Players must ensure that their own Cerebrate is able to expand their base to eventually overwhelm the opposing Cerebrate. The more bases your Cerebrate controls, the more reinforcements your Cerebrate will provide.
<u>Gameplay:</u>
Expanding
In order to allow your Cerebrate to expand, you must first destroy an enemy base. Once control over the expansion site is secured, your Cerebrate will begin constructing a new base from which additional reinforcements will be provided. Do not expect the enemy Cerebrate to sit back idly at the loss of an expansion, however. While the expansion is still vulnerable, the enemy will do everything in their power to regain control of the expansion site. Without a proper defense from the player, the enemy will surely re-capture the expansion.
Special Expansion Sites
There are several high-risk, high-reward expansion sites. Expansions containing high-yield minerals will have increased reinforcements while expansions containing vespene geysers will allow for the production of stronger than average units, such as Devouring Ones and Hunter Killers.
<u>Playable Units</u>
Each race creates a small army which can comprise of 3 casters and 8 combat units. As the game goes on, your Cerebrate rewards you with minerals the more that you kill. These minerals can be used to purchase additional units or research upgrades for your units.
<u>Progress</u>
Map Concept: 100% Done
Map Layout: 60% Done
Map Doodads / Aesthetics: 1% Done
Triggers: 75% Done
Trigger - Base Building 95% Done (recent error popped up)
Trigger - Unit Attack/Defense Groups: 60% Done
Data: 15% Done
Data - Cerebrate structures/units: 15% Done
Data - PC unit balancing: 15% Done
<u>Background:</u>
After the events of the Brood War, Kerrigan sought to seize complete control over the Swarm. To do so, she needed to destroy the remaining Cerebrates who held sway over some of the Zerg. Using manipulative tactics, Kerrigan convinced two twin Cerebrates that she was not the threat, but rather their twin Cerebrate was. This is the story of the final days of those Cerebrates...<u>Objective:</u>
Choose between commanding either the Infested Terrans, Infested Protoss, or the Elite Zerg. As the game progresses, you can purchase additional units to add into your squad. While your main objective is to kill the opposing Cerebrate, there is a vast battle happening. The players themselves will not be strong enough to take out the enemy Cerebrate on their own. Players must ensure that their own Cerebrate is able to expand their base to eventually overwhelm the opposing Cerebrate. The more bases your Cerebrate controls, the more reinforcements your Cerebrate will provide.<u>Gameplay:</u>
Expanding
In order to allow your Cerebrate to expand, you must first destroy an enemy base. Once control over the expansion site is secured, your Cerebrate will begin constructing a new base from which additional reinforcements will be provided. Do not expect the enemy Cerebrate to sit back idly at the loss of an expansion, however. While the expansion is still vulnerable, the enemy will do everything in their power to regain control of the expansion site. Without a proper defense from the player, the enemy will surely re-capture the expansion.Special Expansion Sites
There are several high-risk, high-reward expansion sites. Expansions containing high-yield minerals will have increased reinforcements while expansions containing vespene geysers will allow for the production of stronger than average units, such as Devouring Ones and Hunter Killers.<u>Playable Units</u>
Each race creates a small army which can comprise of 3 casters and 8 combat units. As the game goes on, your Cerebrate rewards you with minerals the more that you kill. These minerals can be used to purchase additional units or research upgrades for your units.<u>Progress</u>
Map Concept: 100% Done Map Layout: 60% Done Map Doodads / Aesthetics: 1% Done Triggers: 75% Done Trigger - Base Building 95% Done (recent error popped up) Trigger - Unit Attack/Defense Groups: 60% Done Data: 15% Done Data - Cerebrate structures/units: 15% Done Data - PC unit balancing: 15% Done