For starters I would only create the leaderboard upon map initialization, not re-create it every 1 second, only the values needs to be updated every second. Secondly, it could be helpful if you said what values you ARE getting in the leaderboard. (Also, how are the values of Player[] variable set up? Just used to indicate an active player?)
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For starters I would only create the leaderboard upon map initialization, not re-create it every 1 second, only the values needs to be updated every second. Secondly, it could be helpful if you said what values you ARE getting in the leaderboard. (Also, how are the values of Player[] variable set up? Just used to indicate an active player?)