Just wanted to know if it's possible to charge Energy (or whatever), whenever a unit makes use of the Reaper Jump behavior. I tried simply editing the field of the Behavior, but that didn't really seem to work. Not really sure if I edited the wrong part of the cost field, or if I'd simply have to trigger this. Anyone who has any idea how to do it?
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Just wanted to know if it's possible to charge Energy (or whatever), whenever a unit makes use of the Reaper Jump behavior. I tried simply editing the field of the Behavior, but that didn't really seem to work. Not really sure if I edited the wrong part of the cost field, or if I'd simply have to trigger this. Anyone who has any idea how to do it?