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How can I create a Launch Missile that will continuously create units behind it?
Is this what you wanted?
Basically - Behavior (Buff) with Period Event (Spawn Unit) on your Missile Unit
I really should be doing homework.
You can do it also using object editor - mess around with the Carrier-launch abilties. Careful you don't spawn units which spawn themselves, as that can lag the game rather quickly.
EDIT1: Don't know why I had "only" instead of "also".
@Grogian: Go
Thank you once again! It worked really well. :D
@Windexglow
Actually, Grogian's way worked, so I believe there are more ways to do such a thing!
EDIT: Is there a way to make the type of unit that is created use an ability?
How can I create a Launch Missile that will continuously create units behind it?
Is this what you wanted?
Basically - Behavior (Buff) with Period Event (Spawn Unit) on your Missile Unit
I really should be doing homework.
You can do it also using object editor - mess around with the Carrier-launch abilties. Careful you don't spawn units which spawn themselves, as that can lag the game rather quickly.
EDIT1: Don't know why I had "only" instead of "also".
@Grogian: Go
Thank you once again! It worked really well. :D
@Windexglow
Actually, Grogian's way worked, so I believe there are more ways to do such a thing!
EDIT: Is there a way to make the type of unit that is created use an ability?