before I get started, I just wanted to say that this forum has been a great help to me and I am really glad for the help you guys provide.
I have been reading a lot, tho I never had to post - until now.
So my Problem currently is this:
Through Data -> Add New Object I have created a custom ability using the "Raynor - Toss Grenade" as my base(copying stats).
Now I have been doing this very accurate, I copied everything, units,actors,models etc. except for the sounds and the "Terran AOE Cursor Splat" as it is a default for many abilities.
So this is what happens when I press/use my ability in-game:
Clearly it was not intended to have a 2nd selection under my unit.
But thats not the main problem, I could live with that - tho after using the ability couple of times, in this case 3 times, it looks like this:
As you can see, the selection doesnt go away after using the ability, it even stacks.
Now here is the original ability, just added to the unit, and as you can see you should have a range indicator like this instead of the 2nd red selection under my unit.
So, let's list things I have done so far:
Delete everything and begin from scratch again, Delete everything and only use custom effect(damage modifier) ,Delete everything and only use custom effects & actors, Check every single Object(unit,actor,model etc.) and compare values( original - copy ).
So far I couldn't find the problem.
I do understand that in this case, I am missing the range indicator which is somehow a second selection (red circle) beneath my unit.
Maybe someone else has already had this problem and can help me out.
regards,
Awron
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Hello there,
before I get started, I just wanted to say that this forum has been a great help to me and I am really glad for the help you guys provide. I have been reading a lot, tho I never had to post - until now.
So my Problem currently is this: Through Data -> Add New Object I have created a custom ability using the "Raynor - Toss Grenade" as my base(copying stats). Now I have been doing this very accurate, I copied everything, units,actors,models etc. except for the sounds and the "Terran AOE Cursor Splat" as it is a default for many abilities. So this is what happens when I press/use my ability in-game:
Clearly it was not intended to have a 2nd selection under my unit.
But thats not the main problem, I could live with that - tho after using the ability couple of times, in this case 3 times, it looks like this:
As you can see, the selection doesnt go away after using the ability, it even stacks.
Now here is the original ability, just added to the unit, and as you can see you should have a range indicator like this instead of the 2nd red selection under my unit.
So, let's list things I have done so far:
Delete everything and begin from scratch again, Delete everything and only use custom effect(damage modifier) ,Delete everything and only use custom effects & actors, Check every single Object(unit,actor,model etc.) and compare values( original - copy ).
So far I couldn't find the problem. I do understand that in this case, I am missing the range indicator which is somehow a second selection (red circle) beneath my unit.
Maybe someone else has already had this problem and can help me out.
regards, Awron