Play around with the following settings in the lighting editor:
For darkening all areas:
Tone Mapping - Exposure
Tone Mapping - Amient Modifier
For brightening light sources:
Tone Mapping - Diffuse Multiplier
Global - Emissive Multiplier
If you want ONLY the shadows to have a different color/strength then change the
Fill - Diffuse Multiplier
Fill - Color Settings
Back - Diffuse Multiplier
Back - Color Settings
Fill is for global lighting (like being shone at by the sun) and Back is for global darkening (like the shadows the sun cast). But iirc it looks arkward if you increase it by too much without adjusting the aforementioned settings.
I tried playing around with the 4 you mention for shadow. It didn't change a slight bit of the shadow.. I've no idea why.. i just saw your map on the front page and the night effect is cool.. i set the fill to 0 and color to black, and same goes for back just like your map. But the shadow remains as dark as ever..
@Hmm somehow changing the key settings worked. Thanks for your help too and that awesome map which i am still playing :D
Is there a way to adjust the darkness of shadow? If so how do i do it? I've been playing around with lighting but can't find the option..
I tried playing around with the 4 you mention for shadow. It didn't change a slight bit of the shadow.. I've no idea why.. i just saw your map on the front page and the night effect is cool.. i set the fill to 0 and color to black, and same goes for back just like your map. But the shadow remains as dark as ever..
@Hmm somehow changing the key settings worked. Thanks for your help too and that awesome map which i am still playing :D