So first off, I'm not exactly sure where to start this thread so I picked Miscellaneous.
So I have a HotS beta key, and I am having some problems updating my game/editor dependencies. Recently a new balance update came out(Balance Update 11). And a number of unit changes happened.
So I started the game up, launcher opened and said "Game is up to date."
Which I thought was weird, since there was no downloading at all. But really what I wanted was to make a melee map, so I started up the editor. Loaded the SwarmMulti dependency which is what should hold the information for the muliplayer data. I immediately look in the data editor and find that none of the new balance changes are updated?
So I run a good old Repair Tool from the launcher, but it doesn't find any out of date files.
So now I am really confused. I have a client saying it's updated and refusing to patch. And I have an editor with outdated dependencies.
Next thing I figured, was there would be no way the game would let me play on ladder without having the correct data. So I start up HotS and start a ladder match. It find's me an opponent and loads the game up. When I get into the game, I notice that all the updates are there and working fine.
Now that isn't surprising, its the map's that hold the gameplay data. My question is why aren't the dependencies being updated with the client?
It says in the editor when selecting dependencies that the local file will override the battle.net file. But in this case, what I am looking for is the newest battle.net file.
Now, I said balance update 11, however I noticed in balance update 10 that my game data wasn't updated for the changes in that update either. I don't actually know which version of the game my dependencies are actually updated with. I believe the last dependency update I downloaded was Update 8.
I tired uninstalling the game(including the data in the documents folder) and reinstalling, however that didn't give me the newest SwarmMulti mod file either(A fresh one was downloaded from scratch, but it was outdated as well). I can only assume that the people over at blizzard are simply not updating the dependencies or editor files? Which isn't surprising, us mapmakers have never gotten the most attention from blizzard. But still, it makes it hard to create melee maps when we don't have the newest patches available to us.
Has anyone else had this problem?
If anyone else with access to the HotS beta could check their editor I would appreciate it. The easiest ways I have found to check for the Balance Update 11 changes is to look in the data editor for the Reaper - P-38 Scythe Guass Pistol (Damage) Effect. It should have the Combat: Attribute Bonus changed from +5 to light to 0.
If you want to check for Balance Update 10 same thing, except look for the Widow Mine Explode Direct Effect. The Combat: Amount should be 125, but I have 160 still.
My client data appears to be up to date as of the Balance update 8 and that appears to be what blizzard is giving out on their patch servers to me...
So first off, I'm not exactly sure where to start this thread so I picked Miscellaneous.
So I have a HotS beta key, and I am having some problems updating my game/editor dependencies. Recently a new balance update came out(Balance Update 11). And a number of unit changes happened.
So I started the game up, launcher opened and said "Game is up to date." Which I thought was weird, since there was no downloading at all. But really what I wanted was to make a melee map, so I started up the editor. Loaded the SwarmMulti dependency which is what should hold the information for the muliplayer data. I immediately look in the data editor and find that none of the new balance changes are updated? So I run a good old Repair Tool from the launcher, but it doesn't find any out of date files.
So now I am really confused. I have a client saying it's updated and refusing to patch. And I have an editor with outdated dependencies. Next thing I figured, was there would be no way the game would let me play on ladder without having the correct data. So I start up HotS and start a ladder match. It find's me an opponent and loads the game up. When I get into the game, I notice that all the updates are there and working fine.
Now that isn't surprising, its the map's that hold the gameplay data. My question is why aren't the dependencies being updated with the client?
It says in the editor when selecting dependencies that the local file will override the battle.net file. But in this case, what I am looking for is the newest battle.net file. Now, I said balance update 11, however I noticed in balance update 10 that my game data wasn't updated for the changes in that update either. I don't actually know which version of the game my dependencies are actually updated with. I believe the last dependency update I downloaded was Update 8.
I tired uninstalling the game(including the data in the documents folder) and reinstalling, however that didn't give me the newest SwarmMulti mod file either(A fresh one was downloaded from scratch, but it was outdated as well). I can only assume that the people over at blizzard are simply not updating the dependencies or editor files? Which isn't surprising, us mapmakers have never gotten the most attention from blizzard. But still, it makes it hard to create melee maps when we don't have the newest patches available to us.
Has anyone else had this problem? If anyone else with access to the HotS beta could check their editor I would appreciate it. The easiest ways I have found to check for the Balance Update 11 changes is to look in the data editor for the Reaper - P-38 Scythe Guass Pistol (Damage) Effect. It should have the Combat: Attribute Bonus changed from +5 to light to 0. If you want to check for Balance Update 10 same thing, except look for the Widow Mine Explode Direct Effect. The Combat: Amount should be 125, but I have 160 still.
My client data appears to be up to date as of the Balance update 8 and that appears to be what blizzard is giving out on their patch servers to me...
Balance changes that haven't been added to a real patch aren't available in the editor.
I think I wrote about this yesterday, but I can't find it anymore. (Where can I request such a feature in this forum?)
1. Add the "multi" dependency to your map.
2. Publish your map.
Then new balance changes appear on battle.net in the map. Sadly they won't appear in the editor.