First I would like to say that this site is awesome and has helped me solved countless map editor problems over the past few weeks.
However, there is one problem that I can't solve (or find a work around) and I could not find a thread with the solution using the search feature.
The problem is the requirement tooltip for multilevel abilities. Let's say I have an ability with 3 levels and I give it to a unit with veterancy and I would like the hero to only be able to learn the ability at levels 1,3 and 5, like in WC3. Now I know how to do this, I simply add a requirement that says something like:
And it works fine. The problem is the tooltip. The tooltip will say:
-AbilityName
-AbilityName
-HeroLevels
Now I can chance this by going into requirement nodes and make it say something like Requires level 1. But how do I make it so that the requirement tooltip changes as the unit learns additional abilities? How do I make the requirement say Level 1 then Level 2 then Level 3? I tried countless workarounds such as trying to give my learn ability a skill 3 times but with 3 different requirements, but all the work arounds failed. So please help.
Hello,
First I would like to say that this site is awesome and has helped me solved countless map editor problems over the past few weeks.
However, there is one problem that I can't solve (or find a work around) and I could not find a thread with the solution using the search feature.
The problem is the requirement tooltip for multilevel abilities. Let's say I have an ability with 3 levels and I give it to a unit with veterancy and I would like the hero to only be able to learn the ability at levels 1,3 and 5, like in WC3. Now I know how to do this, I simply add a requirement that says something like:
CountAbility(AbilityName,CompleteOnlyAtUnit) + CountAbility(AbilityName,CompleteOnlyAtUnit) < CountBehavior(HeroLevels,CompleteOnlyAtUnit).
And it works fine. The problem is the tooltip. The tooltip will say:
-AbilityName -AbilityName -HeroLevels
Now I can chance this by going into requirement nodes and make it say something like Requires level 1. But how do I make it so that the requirement tooltip changes as the unit learns additional abilities? How do I make the requirement say Level 1 then Level 2 then Level 3? I tried countless workarounds such as trying to give my learn ability a skill 3 times but with 3 different requirements, but all the work arounds failed. So please help.
Thanks in advance.
@minus1equalseipi: Go
:( no one knows?
Did I post in the wrong forum?
Did you have any luck with this? I'm having the same problem, sure makes for an ugly tooltip!