Is it possible to create a bar that indicates how much air you have left in your character as you go underwater? If so, when your character is depleted of air, can I make it so that it starts lowering your HP bar?
It's definitely possible, but I'm not that familiar with interface stuff. Interface changes aside, the actual timer and damage would be really easy to set up in the data editor.
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Is it possible to create a bar that indicates how much air you have left in your character as you go underwater? If so, when your character is depleted of air, can I make it so that it starts lowering your HP bar?
@Nothing5: Go
It's definitely possible, but I'm not that familiar with interface stuff. Interface changes aside, the actual timer and damage would be really easy to set up in the data editor.