Ok So I have been messing with the Creep Tumor and its ability to place a new tumor. I have found how to add units/buildings to this BUT I can not seem to find a way to REMOVE the final unit model until after its been created.
In the Data Editor under the Creep Tumor - build and the unit list there (or what ever its called I think of it as a list of units it can build). Under a unit there is an Info - Time option this sets the time before the unit is usable (a build time). During this time the game shows BOTH the build animation and the final unit.
Right now I have the Barracks buildable in this way and when its being "built" I can see the animation of the construction of it under the barreks and the Sping Crawler building I can see the Zerg bubble thing for morphing but it also shows the final Spine Crawler.
I would REALLY like to know what I need to do to cause it to look just like the drone build, zerg build, or protoss warpin animations. (I have tryed using the Drone build ability too but it has a distance requirement and I have not tryed to remove that figuring since the drone morphs into it I would not beable to place the new building away from the tumor.)
Ok So I have been messing with the Creep Tumor and its ability to place a new tumor. I have found how to add units/buildings to this BUT I can not seem to find a way to REMOVE the final unit model until after its been created.
In the Data Editor under the Creep Tumor - build and the unit list there (or what ever its called I think of it as a list of units it can build). Under a unit there is an Info - Time option this sets the time before the unit is usable (a build time). During this time the game shows BOTH the build animation and the final unit.
Right now I have the Barracks buildable in this way and when its being "built" I can see the animation of the construction of it under the barreks and the Sping Crawler building I can see the Zerg bubble thing for morphing but it also shows the final Spine Crawler.
I would REALLY like to know what I need to do to cause it to look just like the drone build, zerg build, or protoss warpin animations. (I have tryed using the Drone build ability too but it has a distance requirement and I have not tryed to remove that figuring since the drone morphs into it I would not beable to place the new building away from the tumor.)
I am thinking it has something to do with the events for the units.
Does anyone have any tips or Ideas on where to look?