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How do I prevent my unit from running the other way when it's being attacked?
One way that mostly worked for me is to add a dummy weapon to the unit, having no Effect (Note: Effect not DisplayEffect ) and make it hidden if you like
@xhatix: Go
Thanks, works very well.
@Nothing5: Go
Couldn't you use Abilities - Response on the Unit Data type and change it from Flee?
How do I prevent my unit from running the other way when it's being attacked?
One way that mostly worked for me is to add a dummy weapon to the unit, having no Effect (Note: Effect not DisplayEffect ) and make it hidden if you like
@xhatix: Go
Thanks, works very well.
@Nothing5: Go
Couldn't you use Abilities - Response on the Unit Data type and change it from Flee?