Like the melee and campaign script but those won't work correctly my map obviously. Is there a way to edit them?
I want the AI to only train specific units from available structures under some conditions (such as amount of minerals / gas / other variables). My buildings also have custom command cards and train unit abilities, so I'm not sure if the AI can recognize if it can train x unit from y building.
I can't find a native function that gives this type of customizing. I tried the AISetStock() function but the computer didn't build what I wanted.
Like the melee and campaign script but those won't work correctly my map obviously. Is there a way to edit them?
I want the AI to only train specific units from available structures under some conditions (such as amount of minerals / gas / other variables). My buildings also have custom command cards and train unit abilities, so I'm not sure if the AI can recognize if it can train x unit from y building.
I can't find a native function that gives this type of customizing. I tried the AISetStock() function but the computer didn't build what I wanted.