I'm having difficulty finding the right function under action which will allow me to make a simply adjustment to the damage of an ability.
For example, I currently use behaviours which stack to buff my heros damage and HP in certain circumstances. The problem is the abilities do not scale and i'd like to be able to add 1 damage to some abilities every so often.
I just need to know how i can set the ability damage through triggers.
Can anyone help?
PS* Add me Mattavich 377 if you'd like to see my map Obelisk Hellfire.
I would assume you need to create multiple levels for the ability using different damage effects and then simply increase the level of the ability using triggers.
I think that the CATALOG lable is made for this, but i have no expiriance with it since in not that far in my map.
I would recomment you to try-n-error a bit with it. BTW: i would love to know how to do this aswell like for the costs of an ability.
I'm having difficulty finding the right function under action which will allow me to make a simply adjustment to the damage of an ability.
For example, I currently use behaviours which stack to buff my heros damage and HP in certain circumstances. The problem is the abilities do not scale and i'd like to be able to add 1 damage to some abilities every so often.
I just need to know how i can set the ability damage through triggers.
Can anyone help?
PS* Add me Mattavich 377 if you'd like to see my map Obelisk Hellfire.
@gorang: Go
I would assume you need to create multiple levels for the ability using different damage effects and then simply increase the level of the ability using triggers.
That's how I would do it.
I think that the CATALOG lable is made for this, but i have no expiriance with it since in not that far in my map. I would recomment you to try-n-error a bit with it. BTW: i would love to know how to do this aswell like for the costs of an ability.
crea
Does anyone know of a guide to do this?
I don't mind which way it is done, whatever is easiest. I'm just stumped on it.