has someone an idea how to make an unit always stay close to another unit? My first try was a leashed wander behaviour, however, there seems to be no possibility to control this behaviour, i. e. the unit always runs around its spawn position.
Using triggers seems to be a possibility, but if I use the "unit becomes idle" event the movement is quiet inaccurate. A periodic event would be possible, but again it is not accurate unless it is triggered very often (more than once/sec; I want to avoid that).
Hallo
has someone an idea how to make an unit always stay close to another unit? My first try was a leashed wander behaviour, however, there seems to be no possibility to control this behaviour, i. e. the unit always runs around its spawn position. Using triggers seems to be a possibility, but if I use the "unit becomes idle" event the movement is quiet inaccurate. A periodic event would be possible, but again it is not accurate unless it is triggered very often (more than once/sec; I want to avoid that).
Thx
@madmaxII: Go
Help please.
Tried the leash of the Arm Magazine ability? I have not played with it but the Conjoined behaviour might give what you want.
You could also try a periodic behavior that uses the Issue Order event to move it to the target unit.
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