Firstly, I know this is something that has been covered in other threads however none of them work...
So, I'm trying to make a map for 4v4 or 2v2v2v2 play. There is a lot of lowered ground, lava and islands. I want to connect these islands via a network of bridges.
I have followed every conceivable tute/thread/scrap of information on the net I could find.
I've tried to raise the ground underneath the bridge. 3 problems - 1st, Units 'wade' through bridge at waist height. 2nd, Units hover above bridge. 3rd, I delete texture so ground effectively 'invisible' however the framework under the bridge appears to connect to nothing.
I've tried to apply every combination of pathing/attributes to the doodad however nothing makes the bridge walkable.
When I select Brush: Terrain Object, There are no 'terrain objects' to choose from.
The terrain objects you're looking for are campaign objects. You'll need to add the campaign dependency to your map to see them. I haven't done much with them yet so I don't know exactly how to get them to work, but I know you place them over actual terrain, not over a gap, and they're designed for a specific cliff level so if you don't use it on that level it'll change the cliff level to that when you place it.
Firstly, I know this is something that has been covered in other threads however none of them work...
So, I'm trying to make a map for 4v4 or 2v2v2v2 play. There is a lot of lowered ground, lava and islands. I want to connect these islands via a network of bridges.
I have followed every conceivable tute/thread/scrap of information on the net I could find.
I've tried to raise the ground underneath the bridge. 3 problems - 1st, Units 'wade' through bridge at waist height. 2nd, Units hover above bridge. 3rd, I delete texture so ground effectively 'invisible' however the framework under the bridge appears to connect to nothing.
I've tried to apply every combination of pathing/attributes to the doodad however nothing makes the bridge walkable.
When I select Brush: Terrain Object, There are no 'terrain objects' to choose from.
Please help. My head's sore.
@AussieNufMan: Go
The terrain objects you're looking for are campaign objects. You'll need to add the campaign dependency to your map to see them. I haven't done much with them yet so I don't know exactly how to get them to work, but I know you place them over actual terrain, not over a gap, and they're designed for a specific cliff level so if you don't use it on that level it'll change the cliff level to that when you place it.
Thanks heaps mate. That worked a treat. Now I just need to figure out how to make all those really cool looking bridges 'work'!
Time for a play....