Only way I know of is to Lock Teams via Game Varient.
That'll stop players from being able to switch slots, but brings some inevitable drawbacks (can't switch taems either).
This is really annoying. How am I meant to allow players of my map join a game with their friends on the same team and actually be together on the map. You don't expect little things like this to crop up in possibly the most popular PC/Online game ever.
This can not be done. Player Number has nothing to do with Lobby positions
To make team you should
make two player group variables ie "Team 1" and "Team 2"
Loop throguh all the active players and assign them to the player goup variables depending on their alliances, ie testhing for all the players allied to player 1 and put them on the player group "Team 1" all the players not allied to player 1 add them to player group "Team 2"
and wallah you have to player groups that consist of your 2 teams from lobby
Alliances from lobby are properly carried over to game.
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Is there anyway whatsoever of making the player ID/number for a player the same as their lobby positon?
For example. A lobby with 2 teams of 4
only 6 people join
3 guys and empty slot
guy1
guy2
guy3
empty
guy4
guy5
guy6
empty
This fucks things up for me and makes guy 4 player4. i would like to make him player 6 as is the position he is in.
Is it possible?
where is the second post? :o
Only way I know of is to Lock Teams via Game Varient.
That'll stop players from being able to switch slots, but brings some inevitable drawbacks (can't switch taems either).
This is really annoying. How am I meant to allow players of my map join a game with their friends on the same team and actually be together on the map. You don't expect little things like this to crop up in possibly the most popular PC/Online game ever.
@gorang: Go
This can not be done. Player Number has nothing to do with Lobby positions
To make team you should
and wallah you have to player groups that consist of your 2 teams from lobby
Alliances from lobby are properly carried over to game.