I am looking for a way of implementing an interceptor auto-cast style production for workers. It would be a right click or separate ability that automatically queued a worker until a max number was reached. The max number would be based around the number from on top of the command center and the two geysers nearby. Thus optionally reducing player workload.
I am not sure how this would work for zerg but I only really need it for terran on maps for 2 players. The reason behind this is that I play with people that enjoy the game a lot but do not have the control to keep up. This would be a better way for me to equalise the game. I haven't found any tutorials which have been able to help me create this so if no one is willing could someone direct me to a suitable guide.
Thanks
Rollback Post to RevisionRollBack
To post a comment, please login or register a new account.
I am looking for a way of implementing an interceptor auto-cast style production for workers. It would be a right click or separate ability that automatically queued a worker until a max number was reached. The max number would be based around the number from on top of the command center and the two geysers nearby. Thus optionally reducing player workload.
I am not sure how this would work for zerg but I only really need it for terran on maps for 2 players. The reason behind this is that I play with people that enjoy the game a lot but do not have the control to keep up. This would be a better way for me to equalise the game. I haven't found any tutorials which have been able to help me create this so if no one is willing could someone direct me to a suitable guide.
Thanks