Hellion's Inferno is a fast-paced, 2v2 hero arena where hostile zerg swarm in from all sides. Players must stave off the zerg to gain levels, then use their abilities to wipe out their foes.
Primary Features
Short matches: playing a game of Hellion's Inferno is quick and easy - each match (ideally) only lasts 3-5 minutes each.
Accuracy matters: Almost every ability is a skillshot, so players must aim carefully to hit their foes!
Three classes, each with a different passive that shapes their gameplay:
The Hellion features an attrition playstyle: He applies stacks of burning to his foes, causing heavy damage over time - Upon reaching the maximum number of stacks, the Hellion's spells have additional effects. The Hellion excels at prolonged combat and long-term mobility!
The Diamondback features deathly combos: Hitting three abilities deals heavy damage to his foe, while refreshing the diamondback's skills and energy. The Diamondback can pack a heavy punch, but needs time to recuperate!
The Berserkerling features raw beatdown: He gets up close to his foes and builds up fury as he fights, then goes insane - reducing his cooldowns by 66%, and empowering all of his skills. You don't want to be close to an angry Berserkerling.
No respawn timers, only transformations: Upon death the player is ejected from their vehicle into their pilot. To return to their vehicle, the pilot must gain enough experience to level up.
No items, only skills: No need to worry about pesky item builds and stats, you just choose your skills as you go! No need to worry about taking a shopping break.
Multiple skill-builds: Each class has multiple skills to chose from, allowing players to mix and match their abilities each match!
Beta Testing
This game is currently in open beta, it is not a finished product. There are various features which are either absent or unfinished (Such as tooltips, a couple of skills, so on).
Interested in playing? Check it out on the SC2 Arcade!
Trailer
Summary
Hellion's Inferno is a fast-paced, 2v2 hero arena where hostile zerg swarm in from all sides. Players must stave off the zerg to gain levels, then use their abilities to wipe out their foes.
Primary Features
Short matches: playing a game of Hellion's Inferno is quick and easy - each match (ideally) only lasts 3-5 minutes each.
Accuracy matters: Almost every ability is a skillshot, so players must aim carefully to hit their foes!
Three classes, each with a different passive that shapes their gameplay:
No respawn timers, only transformations: Upon death the player is ejected from their vehicle into their pilot. To return to their vehicle, the pilot must gain enough experience to level up.
No items, only skills: No need to worry about pesky item builds and stats, you just choose your skills as you go! No need to worry about taking a shopping break.
Multiple skill-builds: Each class has multiple skills to chose from, allowing players to mix and match their abilities each match!
Beta Testing
This game is currently in open beta, it is not a finished product. There are various features which are either absent or unfinished (Such as tooltips, a couple of skills, so on).
Interested in playing? Check it out on the SC2 Arcade!
I have opened this game up to the Sc2 arcade. If you have any feedback, I'd love to hear it.
EDIT: It's currently only available in NA region. If there's any interest in other regions, I'll happily publish it there too.