Well I overhauled the physics engine so it works more accurately and looks better.
Also made more mini-components to it, including reflections and chains.
Mostly I've been working on a game mode for it called Infection. Basically a player or two starts out as a zerg class and has to kill off the terran. Killed terran become infected and help. The Infection also have the ability to spread creep. The creep slows terran movement down and periodically spawns little infestations from the ground when they walk on it. It's a fun not-so-serious mode for the game.
Honestly, I want the team vs. team component of this game to be spot on so I'm perfecting the system and my map making abilities (lol) with these other modes.
I'll most likely start working on another mode which will be FFA and accompany that with each class having a multitude of weapons to choose from. Then the item choices, then the upgrades and tech tree.
I also redid the dialogs to look much better. Including a leaderboard.
If you have any ideas on abilities/weapons definitely post them.
Still looking for a data editor, although I'm learning it pretty quick.
Rollback Post to RevisionRollBack
To post a comment, please login or register a new account.
Could I possibly see what you have so far first?
How's this progressing? Any updates?
@Fullachain: Go
Well I overhauled the physics engine so it works more accurately and looks better.
Also made more mini-components to it, including reflections and chains.
Mostly I've been working on a game mode for it called Infection. Basically a player or two starts out as a zerg class and has to kill off the terran. Killed terran become infected and help. The Infection also have the ability to spread creep. The creep slows terran movement down and periodically spawns little infestations from the ground when they walk on it. It's a fun not-so-serious mode for the game.
Honestly, I want the team vs. team component of this game to be spot on so I'm perfecting the system and my map making abilities (lol) with these other modes.
I'll most likely start working on another mode which will be FFA and accompany that with each class having a multitude of weapons to choose from. Then the item choices, then the upgrades and tech tree.
I also redid the dialogs to look much better. Including a leaderboard.
If you have any ideas on abilities/weapons definitely post them.
Still looking for a data editor, although I'm learning it pretty quick.