I downloaded the Leviathan portrait from the campaign and added it to my map and it's all purple now. I assume this is because it is missing it's textures which are also available from the campaign.
Problem is I don't even know how to BEGIN adding the textures to the portrait.
Go back to campaign dependency, open the portrait model in Cutscene editor, press ctrla + a and then shift + d, expand materials, check what textures the portrait uses. And import those textures to your map, but move them to Assets/Textures folder inside the importer.
I downloaded the Leviathan portrait from the campaign and added it to my map and it's all purple now. I assume this is because it is missing it's textures which are also available from the campaign.
Problem is I don't even know how to BEGIN adding the textures to the portrait.
Can someone send me in the right direction?
Go back to campaign dependency, open the portrait model in Cutscene editor, press ctrla + a and then shift + d, expand materials, check what textures the portrait uses. And import those textures to your map, but move them to Assets/Textures folder inside the importer.
How do I move them to Assets/Textures? I'm dumb, I've just been moving them and not putting them in to a folder.
Once I import those textures, will they automatically apply to the portrait?
just import, right click on the files, "move"
it shoud be automatically applied in game, but if you want to see it applied in editor, you need to restart it
Thanks <3
Edit: Yey, it worked.