Again I have encountered some problems with the WoW Model Viewer. I have 3 issues I need help with.
Weapons: I don't know how to transfer weapons and shoulder armor along with my models.
Guts: On my Human models, the stomach and back region of the body seems to act.. strange. It moves like it's trying to get away from the body but is stuck on a short rubber band, it's frequent as they walk and happens occasionally as they stand still. Thanks to Ahli634 I know that this is a common issue, but does anyone know if there is a way to fix it?
Skins: When I make both a Human model and an Orc model and import it into the SC2E, I have experienced a situation where the Orc gets a Human texture on it's model, and sometimes vice versa. I assume this is because they both have a tga file named Body. I tried to change this by exiting the editor, making new models, and naming the Orc's tga file Blody, instead of Body. When I did this both models turned into that brown and red "no model" blob in game.
Again I have encountered some problems with the WoW Model Viewer. I have 3 issues I need help with.
Please help?
To use multiple textures in a map, I've renamed them except one.
This was made for human models from WoW exported with WoWModelViewer.
First add the following to all of your models:
Then create a new texture and do the following:
Add this to your actor to swap the texture at creation:
I'm not completely sure why I've to put in what I need to put into the fields, but it worked.
1. http://www.sc2mapster.com/forums/resources/tutorials/10043-tutorial-attaching-weapons-etc-to-imported-wow-characters/