I'm currently having issues creating shared structures that spawn units for the triggering player AND also increasing everyone's supply by a simple upgrade to a supply depot.
I'll start with the supply depot:
The actual buttons, requirements etc have been hashed out and are correct. Right now it won't increase my supply (player 1, player 2 etc) for each time it is researched. I think its something to do with the trigger.
The goal is that whenever any player on team 1 researches the upgrade (the building belongs to player 12 which is computer player assigned as ally with shared control, vision, spending) everyone gets 8 supply added.
Hello SC2Mapsters,
I'm currently having issues creating shared structures that spawn units for the triggering player AND also increasing everyone's supply by a simple upgrade to a supply depot.
I'll start with the supply depot:
The actual buttons, requirements etc have been hashed out and are correct. Right now it won't increase my supply (player 1, player 2 etc) for each time it is researched. I think its something to do with the trigger.
The goal is that whenever any player on team 1 researches the upgrade (the building belongs to player 12 which is computer player assigned as ally with shared control, vision, spending) everyone gets 8 supply added.
Any help would be much appreciated :)
Got the supply depot figured out :).