Just as the title says: I have multiple units with different complex inventories. While the inventory slots are "correct", the way the slots appear on the inventory UI is screwed up as they interlace when u select one unit after another. (For example, selecting unit A first will show it's inventory correctly. However when u switch to Unit B, the inventory slots that "appear" are mixed in with the previous unit's inventory slots. You can use Unit B's REAL inventory slots correctly, but u can't use the slots that appeared from Unit A's. You can only see them)
Anyone know if there's a way to fix this?
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Just as the title says: I have multiple units with different complex inventories. While the inventory slots are "correct", the way the slots appear on the inventory UI is screwed up as they interlace when u select one unit after another. (For example, selecting unit A first will show it's inventory correctly. However when u switch to Unit B, the inventory slots that "appear" are mixed in with the previous unit's inventory slots. You can use Unit B's REAL inventory slots correctly, but u can't use the slots that appeared from Unit A's. You can only see them)
Anyone know if there's a way to fix this?