This site works best with JavaScript enabled. Please enable JavaScript to get the best experience from this site.
Can I access the subregions of a region in a trigger?
For example, suppose I wanted to write a function (psuedo-C code here just to demonstrate the idea),
float area(Region r) { float area = 0; for (Region subregion : r) { area += subregion.height * subregion.width; } return area; }
Would this be possible in the SC2 editor?
Can I access the subregions of a region in a trigger?
For example, suppose I wanted to write a function (psuedo-C code here just to demonstrate the idea),
Would this be possible in the SC2 editor?